Digital & Games

- Challenge
- Bring a summer promotion into an intuitive mobile game.
- Idea
- Connect wristband collection, 3D feedback and event rewards.
- Role
- Technical Lead
- Tech
- WebGL
- Mobile gameplay
- Gesture interaction
Endless Catcher brought Coca-Cola’s summer campaign into a mobile game built around collecting wristbands and unlocking rewards. A WebGL scene, responsive tap gestures and a changing frenzy mode gave the experience its pace.
The campaign connected play with opportunities to attend concerts, UEFA EURO 2024 and the Paris Olympics. Visual and sound effects supported a game designed for quick, repeatable sessions.



- Role
- Technical Lead
- Studio
- UNIT9
- Release
- 2024-04-30
- Case study
- UNIT9 archive
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