HexaAR

Digital & Games

Coca-Cola: Endless Catcher — campaign visual
Challenge
Bring a summer promotion into an intuitive mobile game.
Idea
Connect wristband collection, 3D feedback and event rewards.
Role
Technical Lead
Tech
  • WebGL
  • Mobile gameplay
  • Gesture interaction
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Endless Catcher brought Coca-Cola’s summer campaign into a mobile game built around collecting wristbands and unlocking rewards. A WebGL scene, responsive tap gestures and a changing frenzy mode gave the experience its pace.

The campaign connected play with opportunities to attend concerts, UEFA EURO 2024 and the Paris Olympics. Visual and sound effects supported a game designed for quick, repeatable sessions.

Coca-Cola: Endless Catcher — experience view 1
Coca-Cola: Endless Catcher — experience view 2
Coca-Cola: Endless Catcher — experience view 3
Role
Technical Lead
Studio
UNIT9
Release
2024-04-30
Case study
UNIT9 archive

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