Challenge
The game had to make detective training understandable in seconds while still feeling tied to the show world.
Digital & Games

To celebrate the launch of Channel 4’s new crime-solving reality TV show, Murder Island, we teamed up with 4Creative on a mobile gaming experience that allows users to fine-tune their detective skills.
Provided with clues, tools, and a helping hand from DCI Simon Harding, players needed to crack three different cases to prove they’ve got what it takes to advance through the training and become a detective.
From searching for information on a victim’s phone, to piecing together shredded evidence and testing observation skills whilst watching suspicious CCTV footage, we set a series of interactive challenges for the aspiring sleuths to solve, incorporating audio and video footage of DCI Simon Harding to simulate a real-life briefing call for each case.
A huge number of wannabe detectives visited the microsite, with over 131,000 visits in the first few weeks of launching. We loved crafting these crime-solving challenges, which were tricky enough to test users’ skill sets whilst still being quick enough to enjoy playing on-the-go – the perfect formula for a winning mobile game series.
The game had to make detective training understandable in seconds while still feeling tied to the show world.
Break the investigation into small playable cases, each using a different evidence mechanic to keep the training varied.
Built mobile interactions for phone searches, shredded evidence, CCTV observation, and briefing media with fast state changes.
The microsite reached a large early audience and earned FWA recognition for turning broadcast promotion into play.





Three mobile cases were released sequentially, using phone searches, reconstructed evidence and CCTV observation. UNIT9 reports more than 131,000 microsite visits in the first weeks.


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